|
Along
the Suez nearly 80,000 Egyptian troops attacked IDF troop
concentrations that numbered in the hundreds...
On
October 6th, 1973, the Jewish state of Israel was attacked by
the coordinated forces of Egypt and Syria, with an additional
nine Arab states actively supporting the actions of Egypt and
Syria. The launch of the attack came on the holiest day of the
Jewish calendar, Yom Kippur, which the war later became known
as.
The
Israelis faced overwhelming numbers; in the Golan Heights the
Israeli Defense Forces numbered less than two hundred tanks, and
yet they faced nearly 1,400 Syrian tanks. Along the Suez nearly
80,000 Egyptian troops attacked IDF troop concentrations that
numbered not in the tens of thousand, not even in the thousands,
but rather in the hundreds.
Yet
against these odds the IDF not only repulsed the Arab onslaught,
but took the fight outside their borders and into Egypt and
Syria. In response the Soviet Union began to openly resupply
these states, and in turn the United States was forced to
resupply Israel. What could have very well turned into World War
III though ended on October 22nd, with Resolution 338 of the UN
Security Council, calling for an immediate end of hostilities.
The Star
and the Crescent, from developer ProSIM and designer PanClan
Game Design, allows gamers to refight key battles of the Yom
Kippur War, using an enhanced version of the ATF engine. In
addition to the Yom Kippur War, The Star and the Crescent
features battles from '56, '67, and January of '73, along with
two future hypothetical battles set in 2009.
Just as
each new title in the ATF series builds upon its
predecessors, so does The Star and the Crescent.
Featuring the most detailed battlefield maps you'll ever play on
in a commercial wargame (taken directly from Soviet-era
real-world maps of the area), intense close air support
interaction and fully realized air defense networks, superbly
detailed combat down to the individual vehicle, The Star and the
Crescent is a very impressive recreation of the conflicts fought
in the Mid-East in the past few decades.
Of course
everything you've come to expect from an ATF title is
still present. You can play against the highly challenging AI
opponent, create your own scenarios, and play against other live
opponents. Gameplay remains a tense, edge-of-your-seat real time
experience, with ultra-detailed real world weapon platforms,
intense damage and training modeling, and deep, rich scenarios.
In short, the ultimate real time simulation of modern combat.
The
Star and the Crescent, another masterpiece in the only
computer wargame series that's so realistic we should probably
include a helmet and flak jacket with each copy.
So
realistic we should probably include a
helmet and flak jacket with each copy. |